Minggu, 17 Maret 2013

Divine Items


  Ender Heart of the Woods2 Warrior Unbound Helm of Arcane Energies Moonfall Armor Lionheart Seal Lava Inferno Dragonform Claw
Divine protection
Divine Items are special types of equipment which have an additional property or stat called Divine Power. Divine Power helps in piercing through Divine Armors of certain monsters. A monster's Divine Armor negates a certain percentage of the damage you deal to it. Having Divine Items in your inventory helps you prevent that damage negation.
Divine Items have a special category in the Keep, which is also the only place where you can see their Divine Power stats. Their art has a special "aura" circling them to distinguish from other equipment.

Divine Item List

Below is the list of Divine Items that are available in the game and where to obtain them.

Generals

Image Name Attack Defense Divine Power Obtained From Level Required
Sylphora Sylphora 40 38 60 Battlelust Chest 330
Kolrath Kolrath 45 35 55 Battlelust Chest 330
Deimos Deimos 43 38 55 Battlelust Chest 330
Azorah Azorah 35 46 55 Battlelust Chest 330
Ender Ender 43 31 50 Phoenix Chest 300
Axxon Axxon 41 33 45 Conquest Chest 300
Aegea Aegea 37 36 45 Conquest Chest 300
Isidra Isidra 38 34 45 Conquest Chest 300
Amon Amon 35 38 45 Conquest Chest 300
Eternal Alystra Eternal Alystra 32 25 36 Arena -
Esmeralda Esmeralda 35 34 30 Wrath Chest 250
Kothas Kothas 33 36 30 Wrath Chest 250
Tyrant Tyrant 36 32 30 Wrath Chest 250
Kanbe Kanbe 31 24 20 Monthly Specials 400
Jaelle Jaelle 34 34 20 Wrath Chest 250
Hero agamemnon Agamemnon 35 28 20 Ascension Chest 200
Hero aurelius Aurelius 30 33 20 Ascension Chest 200
Hero jahanna Jahanna 32 32 20 Ascension Chest 200
Dexter the Drunk2 Dexter the Drunk 18 8 15 Limited Time Alchemy -
Alyzia Alyzia 31 29 5 Ascension Chest 200
  • Attack and defense listed are based on level 4 stats and disregards any item bonuses that the general might have.
  • Ascension Chest is only unlocked once the player reaches level 200.
  • Wrath Chest is only unlocked once the player reaches level 250.
  • Conquest Chest is only unlocked once the player reaches level 300.
  • Battlelust Chest is only unlocked once the player reaches level 330.


Weapon

Image Name Attack Defense Divine Power Obtained From Level Required
Living Death Living Death 50 28 140 Alchemy
(Kessaran)
250
Heart of the Woods2 Heart of the Woods 30 44 120 Alchemy
(Aurora)
175
Hammer of Storms Hammer of Storms 36 32 40 Alchemy
(Giants)
175


Offhand 

Image Name Attack Defense Divine Power Obtained From Level Required
The Corrupted The Corrupted 60 60 190 Alchemy
(Lothorewyn)
200
Warrior Unbound Warrior Unbound 52 48 180 Alchemy
(Alexandra)
200
Aegis of Kings2 Aegis of Kings 50 40 120 Alchemy
(Agamemnon)
175
Aegis of Stone Aegis of Stone 30 40 40 Alchemy
(Giants)
175


Helmet 

Image Name Attack Defense Divine Power Obtained From Level Required
Mandible Crown Mandible Crown 75 55 190 Alchemy
(Svarog)
-
Helm of the Deep Helm of the Deep 55 60 180 Alchemy
(Atlantis II Quests)
100
Helm of Arcane Energies Helm of Arcane Energies 48 53 120 Alchemy
(Ambrosia)
180


Armor

Image Name Attack Defense Divine Power Obtained From Level Required
Armor of Redemption Armor of Redemption 45 38 180 Alchemy
(Azeron)
200
Trisoul Plate Trisoul Plate 40 35 160 Alchemy
(Typhonus)
180
Glacial Plate Glacial Plate 33 33 40 Alchemy
(Giants)
175
Krakenhide Armor Krakenhide Armor 30 35 40 Alchemy
(Atlantis II Quests)
75
Tempest Plate Tempest Plate 20 20 10 Demi Reward:
Ambrosia
-
Moonfall Armor Moonfall Battlegear 10 26 10 Demi Reward:
Aurora
-
Vengeance Armor Retribution Armor 15 23 10 Demi Reward:
Azeron
-


Amulet 

Image Name Attack Defense Divine Power Obtained From Level Required
Heart of Abomination Heart of Abomination 45 45 190 Alchemy
(Abomination)

?
Keeper of Chaos Keeper of Chaos 50 35 180 Alchemy
(Malekus)

190
Force of Nature2 Force of Nature 35 50 80 Alchemy
(Jahanna)

175
Juggernaut Medallion Juggernaut Medallion 30 20 10 Demi Reward:
Malekus
-
Lionheart Seal Lionheart Seal 20 30 10 Demi Reward:
Corvintheus
-


Magic

Image Name Attack Defense Divine Power Obtained From Level Required
Whirlpool Whirlpool 30 38 80 Alchemy
(Poseidon)

Molten Core Molten Core 38 25 70 Alchemy
(Cave of Wonder Quest)

175
Lava Inferno Lava Inferno 35 19 40 Alchemy
(Giants)
175
Molten Core does not have a level unlock requirement in the alchemy page. It does however, require Lava Inferno in its recipe. To alchemize Lava Inferno, a player must be at least level 175. So technically, Molten Core also requires a player to be at least 175 to be able to obtain it.


Glove

Image Name Attack Defense Divine Power Obtained From Level Required
Dragonform Claw Dragonform Claw 27 24 100 Alchemy
(Vermilion)

125


Boot

Image Name Attack Defense Divine Power Obtained From Level Required
Soul Greaves Soul Greaves 10 10 30 Alchemy
(Baal)
 ?


Monsters with Divine Armor

Image Name Damage
Resist
Pierce Condition Damage Resist
Reduction Per
1 Divine Power
Additional
Resistance
Boss jahanna small Jahanna,
Priestess of Aurora
10% 80 Divine Power 0.125% none
Boss agamemnon small Agamemnon,
the Overseer
30% 120 Divine Power 0.25% none
Monster glacius small Glacius,
the Frost Giant
30% 120 Divine Power 0.25% none
Boss aurora small Aurora 40% 160 Divine Power 0.25% none
Monster magmos small Magmos,
the Lava Giant
40% 180 Divine Power 0.22% none
Boss ambrosia small Ambrosia 45% 220 Divine Power 0.2045% none
Monster chimera small Typhonus,
the Chimera
45% 250 Divine Power 0.18% none
Boss malekus small Malekus 45% 275 Divine Power 0.1636% none
Monster kraken small Alpha Kraken 45% 275 Divine Power 0.1636% none
Monster alexandra small Alexandra,
the Unbreakable
45% 290 Divine Power 0.1551% none
Boss azeron small Azeron 45% 295 Divine Power 0.1525% none
Soldier vermilion Vermilion,
the Tyrant
50% 300 Divine Power 0.1667% none
Monster kessaran small Kessaran,
the Undying
30% 315 Divine Power 0.095% Physical
Monster vorak small Vorak,
Devourer of Skies
30% 330 Divine Power 0.0909% Physical
Wind
Monster abomination small Abomination,
Ancient Slime
30% 340 Divine Power 0.08824% Physical
Water
Earth
Monster baal small Baal,
Stealer of Souls
30% 360 Divine Power 0.08333% Physical
Water
Monster darkness small Lord of Darkness 30% 550 Divine Power 0.05454% Physical
Monster svarog small Svarog,
the Magmapede
30% 600 Divine Power 0.05% Physical
Earth
Fire
64px Lothorewyn,
the Corrupted
30% 630 Divine Power 0.047% Physical
Earth
Water
† Damage Resist: The amount of damage a monster prevents should the attacker has 0 divine power.
† Pierce Condition: The amount of Effective Divine Power needed to fully eliminate damage prevention.
† Additional Resistance: See Piercing and Resistance for information.



Using Divine Power

Divine Power is used automatically in the game. It occurs based on the equipment and generals that you own. They do not need to be equipped for their Divine Power to take effect,
You can only use one divine item per slot when using divine power to counter a monster's divine armor. As with duels, the game automatically selects your best divine items per slot based on their divine power stats. See the following section (Effective Divine Power) for details.


Effective Divine Power

A hidden rule with Divine Items is that Divine Power does not stack in the same slot. You can have as many divine items as you want but you can only use one divine item per slot when countering a monster's divine armor. Like dueling, the game selects your best divine items (including all equipment types and generals) based on divine power stat for each slot and uses them to calculate your attack against a monster. Your Effective Divine Power is the total divine power of the items that you use against the monster, not the total divine power of the items that you own. For example:
  • If you have 3 copies of Force of Nature, their effect won't stack and give you 240 Divine Power total. You can only use one to counter a divine armor so your effective divine power due to amulets is only 80 (i.e., the value of one of the items).
  • If you have Glacial Plate and Moonfall Battlegear, you can only use one of them against a monster's divine armor. Even though they are different items, because they share the same slot (armor), you can only use the divine power of one to include to your effective divine power. In this case, Glacial Plate has the higher Divine Power, so the game uses its value.
The Pierce Condition and Damage Resist Reduction on the monster table uses Effective Divine Power.
The maximum effective Divine Power at this time is 1150. This is based on the following:
  • General: Sylphora
  • Weapon: Living Death
  • Offhand: The Corrupted
  • Helmet: Mandible Crown
  • Armor: Armor of Redemption
  • Amulet: Heart of Abomination
  • Magic: Whirlpool
  • Glove: Dragonform Claw
  • Boot: Soul Greaves


Armor Reduction: Divine Armor vs. Divine Power

All of your effective Divine Power contributes in reducing the effectiveness of a monster's divine armor. Once your effective Divine Power matches or exceeds the value of the monster's divine armor, the monster's divine armor no longer reduces the effectiveness of your attacks.
  • You do not receive additions to your damage for exceeding the monster's divine armor value.
For example, if you are attacking Jahanna (who has divine armor of 80, resists 10%, and has a reduction of 0.125% per 1 divine item value), the following would occur:
  • If your only divine item is Tempest Plate (which has a divine power of 10), her damage resistance is reduced by 1.25% (10*0.125%), leaving a damage resistance of 8.75%. The damage that you cause is 91.25% of what it would be if she had no damage resistance.
  • If your only effective divine items are Hammer of Storms (which has a divine power of 40) and Aegis of Stone (which has a divine power of 40), her damage resistance is reduced by 10% (80*0.125%), resulting in no damage resistance. As there is no damage resistance, you cause normal damage.
  • If your only effective divine items are Hammer of Storms (which has a divine power of 40), Aegis of Stone (which has a divine power of 40), and Tempest Plate (which has a divine power of 10), her damage resistance is reduced by 10% (90*0.125%, but cannot exceed her divine armor), resulting in no damage resistance.


Dark Rage Augmentation

The Dark Rage system also helps you increase your divine power in the battle. While Dark Rage is active, your effective divine power is increased by 40. This will help you lower the damage prevented by the monster's divine armor or even break through it.
Currently, only Aurora and Ambrosia supports the Dark Rage system among the monsters with divine armor.
  • It has been reported that Dark Rage bonus from Tower of Transcendence II and Guild Conquest "behaves differently" than regular ones. They don't provide the 20% damage bonus and only gives the +40 Divine Power bonus when active.

Notes

  • Divine Item/Armor feature was introduced with the release of Jahanna, Priestess of Aurora.
  • Kessaran, the Undying was the first monster to use both Divine Armor and Piercing/Resistances systems.

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